The Deepsea Staff is a Hardmode summon weapon dropped by the Aquatic Scourge; it is an indirect upgrade to the Seabound Staff. 85 units of charge per use and has a maximum. The Seadragon is a craftable post- Moon Lord gun that is an upgrade to the Megalodon. Quantity. It continuously throws large homing reaper scythes that travel in high velocity, and can pass through tiles. Its best modifier is Ruthless. Each boomerang will return to the player after hitting four enemies or traveling a certain distance. 001 : Buffed damage from 106 to 136. These projectiles do not pierce and have randomly varying movement speeds, even amongst others of the same type, although the plasma blasts. Deep Sea Dumbbell: 4 seconds (First Dumbbell Hit) 3 seconds (Second Dumbbell Hit) 2 seconds (Third Dumbbell Hit, Weight) 100% Deep Wounder: 2 seconds 100% Eidolic Wail: 4 seconds 100% Flak Kraken: 3 seconds 100% Hadal Urn: 4 seconds (Isopod, Jellyfish, Lamprey, Starfish) 100% Jaws of Oblivion: 4 seconds (Shockwave) 2 seconds (Stealth Strike. The Seafoam Bomb is a Pre-Hardmode non-consumable bomb. It is also inflicted by Broken Biome Blade and its upgrades while the player is in the Ocean. The Mythical modifier provides the widest array of stat bonuses, but these. The Shinobi Blade is a Pre-Hardmode dagger dropped by Dark Casters. All Wooden Arrows fired will convert into Flaming Arrows . The Burning Strife is a Hardmode non-consumable rogue spiky ball that is dropped by Goblin Warlocks. Use. The Goldplume Spear is a craftable Pre-Hardmode spear that autoswings. It works similarly to the Death Sickle, as it shoots out spinning plague scythes, which stop after a certain time and spin in place, inflicting the Plague debuff to enemies. The Daedalus Golem Staff is a craftable Hardmode summon weapon. Musket Balls are replaced with explosive bullets which are identical to the Realm Ravager. 094: Resprited. He is intended to be fought after The Devourer of Gods. Sky Glaze. The Calamity Mod does not currently add any new whips to the game. While the player is holding a summon weapon or tool, the thorns will cycle through and inflict one of. Each smaller plasma bullet will do full damage and will pass through blocks for. The maximum set distance along with tooth damage increases as the weapon is used up to 1. It throws bombs that are affected by gravity. It inflicts the Temporal Sadness debuff upon striking enemies, which reduces enemy contact damage by 50% and causes enemies to rapidly decelerate. "It was tempered by the fires which are fueled by spirits, and formed in the magma I draw into my laboratories. Launchers are ranged weapons that use Rockets as ammunition and fire powerful explosive projectiles. Deeepscale Bomb. Wands. It fires gravity affected snowballs at a gradually increasing rate as it is held out, increasing its fire rate every second until reaching a maximum of eight seconds. These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod. If the player right clicks during this cooldown period, the side of the weapon grows by 200% and launches a homing tornado that ignores. Ice chunks deal 1. When an enemy is nearby, the machine fires red laser beams at them. The Seafoam Bomb is a Pre-Hardmode non-consumable bomb. Plaguebringer minions stay at a certain distance from enemies to rapidly fires explosive. Sci-fi. The bolts that rain down from off-screen are able to go through walls, making this useful in underground or in enclosed spaces. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. Seadragon. 2. 108: Fixed a bug where she sold Bear's Eye randomly instead of when her name was Laura. Deeepscale Bomb. When used with the left-click, it rapidly throws daggers that stick to enemies and constantly deal damage for 0. The Continental Greatbow is a craftable Hardmode bow. While spinning, a tenebris spear is summoned 100 blocks below the cursor every 20 frames (1 third of a second) which homes in on enemies. Both the blade and energy bolts create additional light beams that slash the enemy for 40% of the weapon's damage on hit. If no enemies are near they will hover around the player until an. It fires two arrows in a slight spread. Burning Strife. In this unusable state, it will have a "sheathed. However, it functions more closely similar to items like Chain Knife and Golem Fist. It fires a spirit monster that poorly follows the cursor and occasionally moves around randomly on its own. Its best modifier is Godly. It fires volleys of three Sputter Comets and fires one Large Sputter Comet on every fourth volley fired, consuming Fallen. After five charges, the weapon is fully loaded and can fire five gravity-affected pumpkin grenades; each charge adds a pumpkin grenade and releasing the left-click before the weapon is fully charged. Deep Wounder 种类: 武器: 伤害: 106 (盗贼) 击退: 3 (很弱击退力) 暴击率: 4% 使用时间: 22 (快速度) 弹幕速度: 14 说明: 投掷一把深渊战斧,造成碎甲和死亡标记减益. 1. The Golden Eagle is a post- Moon Lord gun that drops from Dragonfolly. Summons Minion. When used it automatically throws a javelin that gains velocity while in flight. If Wooden Arrows are used as ammo, the arrows are replaced with plague arrows that explode into bees upon tile or enemy contact, inflicting the Plague debuff onto any hit enemy. The Terratomere is a craftable post-Moon Lord broadsword that autoswings. The dust clouds gradually spread out, damaging any enemy that touches them and passing through walls before slowly fading away. 001 : Buffed damage from 106 to 136. The Hydra is a craftable Hardmode ranged weapon. On each swing it fires one of three projectiles, chosen at random. Ice chunks deal 1. 1. It turns Wooden Arrows into energy bolts that rain down from the sky near the cursor. Umbraphile armor. 2. ; If Plantera has not already been defeated, Vampires, Reapers and Psychos will begin dropping. It deals damage by dashing through enemies and moving in an erratic pattern. Wands. The axe will stop completely upon hitting an enemy, "latching" onto them while dealing several hits. When an enemy is struck with the beam, it will apply a 20% damage increase to the next hit with the beam of the opposite color. It summons a tiny floating eyeball that follows slightly above the player. 0. It causes a ring of six homing Beast Scythes to appear around the player that then fly off in the direction of the player's cursor. The Eye of Night is a craftable Pre-Hardmode summon weapon. 5. When used, it hurls a Lionfish which travels in a straight line for a long distance before being affected by gravity. It shoots flaming pumpkins that bounce off of tiles and can pierce one enemy before breaking on the next. 25% / 33. Following the Kragle being capped by the Piece of Resistance, Gandalf and Albus Dumbledore toss the Deep Sea Diver up and down. File usage. For a rough estimate of progression order, consider sorting the table by rarity. The Mineral Mortar is a craftable Hardmode launcher that fires projectiles shaped like Forbidden Fragments. Wands, also known as staves, are magic weapons which consume mana to fire projectiles. Its best modifier is Mythical . It throws out a pufferfish, which behaves similarly to the Flairon, dispersing homing urchin spikes into its vicinity. The Staff of Necrosteocytes is a Pre-Hardmode summon weapon that drops from Dark Casters. When used, a white pumpkin appears at the barrel of the gun. The Absolute Zero is a Hardmode broadsword that autoswings, and is sold by the Archmage NPC for 60 after the defeating all three minibosses in the Frost Moon event. The Depth Crusher is a Pre-Hardmode hammer that is dropped by Moray Eels. and Deep Wounder. Flask of Brimstone / Flask of Crumbling / Flask of Ichor Shadow Potions. 33%. The Pumplerfaust is a craftable Hardmode ranged weapon. Its best modifier is Light for harvesting purposes and Legendary for combat purposes. Its best modifier is Mythical. Its best modifier is Mythical . Its best modifier is Ruthless. Rate. 67% chance to drop from Giant Cursed Skulls in the Dungeon after Leviathan and Anahita have been defeated. Its best modifier is Mythical. If the target is struck by the spear itself, there is a 1/12 chance per hit for an energy flux to spawn on the enemy which inflicts continuous. Sounds. The Hadal Urn being used against Super Dummies. It automatically throws a slow-moving boomerang that travels a long distance. Tips For more elaborate strategies on defeating Calamitas Clone, including weapon and arena recommendations, see Guide:Calamitas Clone. The disk also releases homing plague seekers on each bounce and on enemy hits, dealing a quarter of the. When used, it automatically throws a dagger that is affected by gravity. It is the upgraded version of the Sun Spirit Staff. 5 seconds. Burning Strife. Pages that were created prior to March 2022 are from the Fandom Calamity Mod wiki. Spear of Paleolith. Magic weapons are weapons that consume mana. Both methods of attack inflict. Up to a maximum of 15 daggers can be stuck at a time. It shoots out volleys of three icicle shards which will pierce through enemies once and inflict the Frostbite debuff. 10%. When an enemy is nearby, the golem alternates between attacking with purple-blue pellets and firing red lightning bolts that pierce once. The beam's damage is reduced by 40% every hit. Lubkuluk • 2 yr. When latched, it does not deal contact damage to enemies but releases several homing tiny eaters similar to the Scourge of the Corruptor. 33% in Expert Mode) to drop from the Brimstone Elemental. Meridian is a craftable Epilogue developer melee weapon. When enemies are nearby, homing void orbs are rapidly fired out of the player, dealing 75% of the weapon's damage. ) Broken Biome Blade. Each skull cannot pass through blocks and will explode after traveling a short distance. Now sells Gel Darts after defeating the Slime God. The weapon consumes 0. For a rough estimate of progression order, consider sorting the table by rarity. The Terra Disk is a craftable Hardmode Rogue boomerang. Whenever it deals a finishing blow, 6-8 homing blood bolts erupt out of the enemy which deal 30% damage. Nerfed Shock Grenade's damage from 100 to 90. The biome features its own unique tiles, backdrops, enemies, loot and music. For some recommendations of items to try at specific tiers of progression. If the player stops using the weapon after 1. The Universal Genesis is a craftable post-Moon Lord gun which is an upgrade to the Disseminator. Ataraxia is a post-Moon Lord broadsword that autoswings. The Scourge of the Desert is a javelin dropped by the Desert Scourge. The smaller projectiles split into several needles on impact, which fly a short distance from the impact point and rapidly damage enemies. Mistlestorm. If the player has enough mana, they will additionally fire 3-6 light blades that deal magic. . They come in the form of bows, guns, rocket launchers, and flamethrowers, which use arrows, bullets, rockets, and Gel respectively, among other unclassified weapons which use specialized ammo or do. The split stars will deal 100% of the base damage and travel away from where the main star split for two seconds before homing in on nearby enemies. It rapidly fires flurries of quick pine needles, which are slightly affected by gravity, and slower swarms of leaves, which are not affected by gravity. While it does not shoot a projectile, it has a very large range and enough knockback to keep most Hardmode enemies away from the player. This projectile can pierce through multiple enemies, goes through blocks and gives off light, making it useful in caves. If the target is an enemy that has no Damage Reduction, it instead reduces the enemy's defense by 5. Deep Wounder: 2 seconds 100% Earthen Pike: 5 seconds (Spear) 1 second (Fossil shard) 100% Forgotten Apex Wand: 1. 33%. ; 1. 10%. After half a second has passed, all five daggers will rapidly dart towards enemies or the cursor if no. When thrown, it explodes following a 5-second delay, breaking most nearby blocks, similarly to its predecessor Dynamite. The Sealed Singularity is a craftable post-Moon Lord bomb that hurls a circular, void-containing flask. The Ace's High is a craftable Post- Moon Lord gun. Nerfed Supernova's energy damage from 80% base. It rapidly throws a scythe that goes through blocks. "It was tempered by the fires which are fueled by spirits, and formed in the magma I draw into my laboratories. The Prideful Hunter's Planar Ripper is a craftable post-Moon Lord gun. When used, it summons a grounded golem that follows the player. The Wave Pounder is a craftable post-Moon Lord bomb. Melee weapons are weapons which deal melee damage on contact and very often also shoot a projectile which deals melee damage. It summons a cosmic portal that releases a mini Devourer of Gods that will swarm an enemy and fire lasers, before disappearing 5 seconds later. When used, it fires a spread of 4 toxic bullets which inflicts the Acid Venom debuff upon contact. 1. Collision with a tile will cause the bomb to stick onto the tile for a short period of time, after which, it. The player can enter the Aquatic Depths through a huge gap in the sand. Generally, the best modifier for bows is Unreal . The pumpkins disappear after a few seconds. 1. All stars inflict the Astral. Archerfish. Rogue has good damage. It cannot get modifiers that affect size. Other. 85 units of charge per use and has a maximum charge of 85. 0. It rapidly fires out exo disks which circle back after passing through the cursor or past a set distance. Each use fires a writhing void essence which deals 25% of the weapon's damage, passes through walls, weakly homes in on enemies and erupts into gray void tentacles after traveling some distance. Black Hawk. For a rough estimate of progression order, consider sorting the table by rarity. Dragonblood Disgorger. When used, the player is turned into a giant controllable robot. When used, a gravity-affected bomb is thrown, which is able to stick onto a solid floor for 3 seconds or until a target is struck before it explodes. Terra Lance Beam. Flamethrowers are ranged weapons which generally consume Gel in order to shoot fire or other damaging particles, typically in long continuous streams that can pierce multiple enemies. The Glaive is a Pre-Hardmode rogue boomerang sold by the Bandit for 9 . Its best modifier is Unreal . The Valediction is a post- Moon Lord rogue boomerang that drops from Reaper Sharks after Polterghast has been defeated. 1. It rapidly fires bullets in groups of 5 with a small spread. Its best modifier is Mythical . Getting hit by an enemy will remove 1 stack. When used with its secondary fire (right-click), the. Upon breaking it releases 3 spiky balls and 3 spikes that stick into enemies inflicting damage over the time and fading away shortly after. When destroyed, the disk shatters into 6 homing rockets which each deal 49. 0. ; This weapon can be used to deal quick damage to the Dungeon Guardian, due to the fact that its DPS is relatively unaffected by the Dungeon Guardian's. )The Minigun is a craftable post- Moon Lord gun that is an upgraded version of the Chain Gun. magic does apparently, i m going mage class soon. 25% / 33. If the player is flying, the Hermit Crab will float alongside the player, but won't directly attack enemies. Upon hitting an enemy, it spawns a boulder that falls from the sky and pierces five enemies. Flamethrowers are ranged weapons which generally consume Gel in order to shoot fire or other damaging particles, typically in long continuous streams that can pierce multiple enemies. Dead Sun's Wind is a craftable Hardmode flamethrower that uses gel as ammunition. Like its predecessors, it rapidly fires homing bees and wasps that dissipate upon damaging enemies and touching tiles. If Musket Balls are used as ammo, all bullets are converted. Hellborn. The Rainbow Party Cannon is a craftable post-Moon Lord developer magic gun. For the weapon formerly named "Gun", see Soma Prime. . The Mythical modifier provides the widest array of stat. The mine detects other mines in a 75-tile radius and forms a damaging electric chain between them. The Crystalline is a craftable Pre-Hardmode non-consumable dagger which automatically throws a gemstone dagger that is affected by gravity. Performing a stealth strike with the Consecrated Water. They deal rogue damage, a new damage type added by the Calamity Mod. When enemies are nearby, homing void orbs are rapidly fired out of the player,. The gun itself also deals contact damage to enemies, a unique property for a ranged weapon. Weapon items. Upon striking an enemy, a short-lasting briny typhoon is formed, dealing 50% of the weapon's damage in rapid successions. Its best modifier is Legendary . While the yoyo is deployed, stars rain down from. The javelin ignores immunity frames, hitting more times than a usual weapon would. 5x damage and ice shards deal 0. Use. Performing a stealth strike. Holding left-click will cause all existing gun-heads to fire at once. The Mounted Scanner is a craftable Hardmode summon weapon. For a rough estimate of progression order, consider sorting the table by rarity. Enemies found in the lower layers of the Abyss will also drop Voidstone on death. It always deals 1 damage to enemies, regardless of any modifiers or attack boosts the player may have, and it cannot inflict critical hits. Diamond Explosion. 5 seconds where it is fully charged. The Shadecrystal Barrage is a craftable Hardmode spell tome. The Auroradical Throw is a Hardmode rogue weapon that drops from Astrum Aureus. Fire. The Yateveo Bloom is a craftable Pre-Hardmode flail. The secondary fire (right-click) shoots an equivalent barrage of normal bullets. 5 seconds. After 10 seconds of punching, homing fists will start shooting outwards that. When an enemy is nearby, the eye orbits around it and fires cells which stick to enemies to damage enemies up to two times. 5 to 5. Classless Weapons. Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. Its best modifier is Unreal . The Onyx Staff is a craftable Hardmode wand that fires 3 onyx bolts that create small damaging explosions upon hitting blocks or enemies. In this unusable state, it will have a "sheathed. When used, it summons a tiny Eater of Souls minion, which flies around and latches onto nearby enemies. The Onyx Overlord's Gunsaw is an Epilogue chainsaw. It summons a fighter jet which follows the player, and attacks by aiming and firing at enemies. It summons a large dragon minion accompanied by her two children. Striking an enemy causes the hammer to explode, dealing 50% of the weapon's damage to all enemies in a small radius. It shoots violet bubbles that travel in an upward arc, alongside two homing planktons which are fired in a random spread. The Sea's Searing is a Hardmode ranged weapon that drops from the Aquatic Scourge. They come in the form of bows, guns, rocket launchers, and flamethrowers, which use arrows, bullets, rockets, and Gel respectively, among other unclassified weapons which use specialized ammo or do. Aquatic Star. It requires at least an Adamantite, Titanium, or Shardlight Pickaxe to mine. Each axe's damage has a 2x damage increase for the first 0. The Final Dawn is a post-Moon Lord rogue weapon that drops from the Yharon, Dragon of Rebirth. It has two modes of attack: its primary fire (left-click) will shoot a barrage of sea bubbles that summon several additional bubbles from the sides of the screen upon contacting an enemy that inflict the Wet debuff. The Clam will deal 4x as much damage if it is first fired into the air, then falls and lands onto an enemy. The name Barinade and the bolts it fires are a reference to the Barinade boss in The Legend of. It summons a floating machine that surrounds the player. Upon hitting a tile or enemy, the bomb explodes into damaging bubbles which ignore enemy immunity frames . Toxibow. Enemies found in the lower layers of the Abyss will also drop Voidstone on death. When an enemy is nearby, the machine fires red laser beams at them. Performing a stealth strike with the Ghoulish Gouger will. The Broken Biome Blade is a craftable Pre-Hardmode broadsword that autoswings. Rogue has good damage. The eels can also freely move through blocks and pierce infinitely, with each enemy hit reducing the lifespan of the eel. While Ruthless may seem to provide a bigger damage by percentages, rounding reveals that Mythical. The Archerfish is a Pre-Hardmode gun obtained from Ancient Treasure Chests in the Abyss. 0 License. 1. 1. They also serve as a means for bosses to communicate with the player. 33%. Each explosion causes five smaller plasma bullets to rain down within the vicinity of the explosion. Use. The Sea's Searing is a Hardmode ranged weapon that drops from the Aquatic Scourge. The Flamsteed Ring is a craftable post-Moon Lord developer summon weapon. The Lionfish is a Pre-Hardmode rogue weapon obtained from Ancient Treasure Chests in the Abyss. 2. Equipping the Lumenous Amulet will grant the player immunity to Crush Depth. Its secondary fire (right-click) launches a sea blast that creates. When enemies are nearby, the seekers will rapidly fire Brimstone Darts similar to those fired by Supreme Witch,. The balls inflict the Poisoned debuff, bounce and slide on contact with solid blocks, and decelerate to a stop as it travels. Each bubble will aggressively home in onto enemies and will deal 50% of the flask's base damage. 1 Causes 1. 108: Fixed a bug where she sold Bear's Eye randomly instead of when her name was Laura. Explosion. Note how the bubbles go straight up in the water. The Swordsplosion is a post- Moon Lord broadsword that drops from Dragonfolly. When used, the weapon is thrusted towards the player's cursor. The Aquashard Shotgun is a craftable Pre-Hardmode gun. The Evil Smasher is a Hardmode broadsword that is obtained by breaking 12 Demon Altars or Crimson Altars. The Sealed Singularity is a craftable post-Moon Lord bomb that hurls a circular, void-containing flask. When swung, it fires a dark ice projectile which explodes upon impact with any enemy or surface, potentially hitting twice. Gel Dart. The Barinade is a Pre-Hardmode bow that is dropped by the Desert Scourge. Nebula beams initially aim towards the mouse, but. The geyser stays in place and rapidly damages any. It is the upgraded version of the Sun Spirit Staff. When used with its secondary fire (right-click), a gravity-affected grenade is fired which instantly explodes into a blue shockwave. 1. 1. (i. 25% / 33. Its best modifier is Ruthless. Aftermath. This is a very powerful weapon early game, as the debuff it inflicts effectively. For some recommendations of items to try at specific tiers of progression - though not necessarily. Void essences slow down rapidly upon touching an enemy and quickly disintegrate, dealing damage several times. While "latched" onto an enemy this way, the frequency of hits correspond to. When used, it summons a black Caustic Dragon minion that flies behind the player and attacks nearby enemies by firing gravity-affected thorns that pierce through tiles and up to two enemies. For a rough estimate of progression order, consider sorting the table by rarity. However, the weapon's firing speed will not be affected. 4. Club Split. No higher resolution available. 2. The beam's damage is reduced by 40% every hit. Summons Minion. Now sells Deep Wounder after defeating Calamitas instead of Plantera. When swung, it fires a short-range projectile that damages enemies on contact, piercing twice before dissipating on the third hit or after 4 seconds. If Plantera has not already been defeated, Vampires, Reapers and Psychos will begin dropping Solar Veils. When used it fires a fast, blue-and-white beam that homes in on enemies and will restore 25 mana and 1 HP upon contact with an enemy. Wonder of U (ワンダー・オブ・ U ユー, Wandā obu Yū) is the Stand of Toru featured in the eighth part of the JoJo's Bizarre Adventure series, JoJolion, and introduced in the "The Wonder of You" story arc. However, the weapon's knockback will not be affected due to already being 0. The mini-Devourer of Gods inflicts God Slayer Inferno and Whispering Death for 5 seconds. Upon hitting an enemy, the bucket creates a small black damaging explosion. The Poison Pack is a craftable Pre-Hardmode non-consumable spiky ball. 5 tiles to 15. Upon use, it summons a star on the player's feet which causes the player to move in the direction of the mouse cursor, up to a top speed of 72mph. The Epidemic Shredder is a craftable Hardmode rogue boomerang. 106: Introduced. It has a 20% chance to fire an additional ice chunk that splits into three ice shards. The Aquatic Depths is an underground biome completely filled with water. Its best modifier is Unreal. that are captured. For the enemy that drops this item, see here. The Icicle Staff is a craftable Pre-Hardmode wand. When used, it throws a small gravity-affected flask that deals no contact damage, but summons a small and armed miniature Plaguebringer minion upon tile contact. Its secondary fire (right-click) launches a sea blast that creates. Dedicated Items and Dedicated NPCs are items or NPCs which have been made for, or simply attributed to, certain people for any reason. When used, a gravity affected flask is thrown that breaks upon contact with enemies and blocks. Trash of Magnus. Skynamite is a craftable Pre-Hardmode consumable explosive. The dagger can pierce one enemy. 001: Resprited. After targeting an enemy for three seconds, the sentry goes into a frenzied state, spinning. When swung, it releases aesthetic water droplet particles and inflicts the Riptide debuff upon striking enemies. The Sun God Staff is a craftable Hardmode summon weapon. It throws out a giant gravity-affected clam that will inflict the Eutrophication debuff onto enemies. The Warloks' Moon Fist is a craftable post- Moon Lord summon weapon. The Destinary is a craftable Epilogue developer chainsaw. It fires gravity affected snowballs at a gradually increasing rate as it is held out, increasing its fire rate every second until reaching a maximum of eight seconds. It is additionally inflicted by Golem, The Leviathan and several enemies in. Wands, also known as staves, are magic weapons which consume mana to fire projectiles. Each star will return to the player after hitting four enemies or traveling a certain distance. It can be found in The Underworld 's Bio-center Arsenal Lab, contained within a Security Chest . Sounds. All weapons Reworked in Terraria Calamity mod v1. Deeepscale Bomb. 33%. 001: Now uses 3 Pearl Shards in its recipe. Flamethrowers are ranged weapons which generally consume Gel in order to shoot fire or other damaging particles, typically in long continuous streams that can pierce multiple enemies. The Ancient Ice Chunk is a Hardmode summon weapon that drops from Ice Claspers. The Gun has a 15 degree spread of accuracy and shoots Onyx Blasts every 10 shots. Scythe Hit. The Calamity Mod adds a large number of new and unique weapons for players to use. The Swarmer is a craftable Hardmode magic gun and is the upgrade to both the Bee Gun and the Wasp Gun. This projectile can pierce through multiple enemies, goes through blocks and gives off light, making it useful in caves. It travels a long distance before being affected by gravity and can pierce one enemy. Upon impact,.